I'm very excited exploring this kind of stylized environment art using Unreal Engine, and I've created some basic low poly assets to help me compose a more complex scene I'm working on. While working on that scene, I thought that these assets were cool enough. So I decided to create this simple environment to give them some love.
I've done all the modeling in Blender, the textures were created using both Substance Painter and Substance Designer, and also I've made the shaders inside Unreal Engine 4.
Lonely Tree - General View
Lonely Tree - General View